We hope to expand the number of simultaneous vehicles possible to at least 8 with a mid-range processor. Each vehicle has around 400 nodes and 4000 beams, all being simulated 2000 times per second. Right now you can run 4 to 6 cars at one time on a high end quad-core processor. Therefore BeamNG.drive offers sandboksowy game model in which we freely wander the diverse locations. BeamNG. Since its inception, it worked on an advanced physics engine, and after completion of the work on it, it was decided that a game that will be utilizing it will be developed. The future of the game and our physics engineĪs we optimize our game and computer technology improves, the amount of vehicles which can be simultaneously simulated at a smooth framerate will increase. BeamNG.drive for PC is the debut production of the small BeamNG studio. At the end of the day, BeamNG.drive gives you the gameplay you want, and doesn’t force you to do anything that you don’t think is fun or interesting. You can mod those same vehicles to be racing beasts, derby monsters, or off-road behemoths – or just thrash them stock. Then welcome to BeamNG Drive Here you can choose one of the great vehicles available in the garage and test it out on the road Show your driving skills, react quickly to any obstacles appearing in your way, maneuver between the hurdles, speed up and slow down in time to outtake your rivals without getting into an accident. You can go off-roading in a family sedan or hurl a delivery truck around a racing circuit, all with beautiful soft-body simulation physics. In some ways, BeamNG.drive is about doing anything you want with a car or truck – the stuff other games don’t let you do.
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